★ AT LAST — THE MACHINE THEY NEVER SOLD YOU ★
MUMIO · WORKSHOP-BUILT · POSTED WORLDWIDE
48K · AY · REAL SILICON

EVERY COUNTRY
GOT ITS OWN.

THIS ONE IS THE REAL THING.
ZX Spectrum Neo

In America it arrived as a Timex, with two kilobytes and the wrong keyboard. In Brazil it was a TK90X, in Argentina a Czerweny, in Czechoslovakia a Didaktik. Half the world got a Spectrum of sorts. Hardly anyone got the Spectrum.

And if you were among the lucky ones with the genuine article — sold across Europe from 1982, or through Investrónica if you were in Spain — you already know how this ends. Four decades of sunlight and loft storage do unkind things to plastic and rubber. The machine you learned on is probably in a cupboard, yellowed and silent.

Either way the story finishes in the same place. Somewhere there was a black machine with rubber keys that everybody wrote for, and it put a real computer — processor, memory, BASIC, an expansion bus — on a kitchen table for the price of a decent bicycle.

That is the machine we build. Not a tribute, not a plastic box with a photograph printed on the lid: the thing itself, in current components, built and tested in our own workshop in Poland.

The logic descends from Sizif‑512, an open-hardware Spectrum design by Eugene Lozovoy — UzixLS in the scene — published under the MIT licence at github.com/UzixLS/zx-sizif-512. We redrew the board around it with new parts throughout — sharper picture, cleaner audio. What we did not touch is how the machine behaves.

WHY REAL SILICON
MATTERS

An emulator makes an educated guess about what the hardware would have done. Close enough for most games. Nowhere near close enough for a demo.

The scene spent decades learning to exploit the exact timing of the ULA, the way contended memory stalls the processor, the moment the border interrupt fires — every flaw Sinclair shipped by accident and never fixed.

Demos that stutter on The Retro, or on a software emulator, run here as their authors intended. We added no compatibility mode. There was nothing to add.

The board is built from parts in current production, not from silicon lifted off a donor: a component bought new has a short, documented history, and one pulled off a board built in the eighties has a history nobody wrote down. Two we did not modernise, out of respect for what this machine descends from — the processor, a current-production Zilog Z84C00 — Zilog’s CMOS Z80 — and the AY, both in dual-in-line packages of the original kind. The ULA logic is a modern part doing an old job: a CPLD, not an original ULA.

THE SCREECH STAYS.
THE TAPE DOESN’T.

Games still load as audio — that awful, wonderful noise is genuinely how the machine reads a program. Use a lead from anything that plays sound, a cassette deck included, if you fancy the full ceremony.

Or send the game from your phone: an app turns the code back into those same pips and squeaks and transmits them over Bluetooth, from a cloud library of several thousand titles. esxDOS handles the files, and a microSD sits hidden in the side of the case.

There is no USB loading. There was never meant to be.

ONLY
€287
ASSEMBLED & TESTED
Thirty a month, by hand.
Posted worldwide.
AND
NOTHING
SHOWS.
No modern ports on display. No logo that did not exist in 1985. No little screen lighting up to tell you it is thinking. Set it on the desk and there is nothing — from any angle a visitor will ever see — to suggest this machine was not built four decades ago. The conveniences are present when wanted and invisible when not. That was the whole brief.
A CLOSER LOOK

Photographed on the bench where they are built, not in a studio.

ZX Spectrum Neo — keyboard
The rubber keys. Still the strangest keyboard ever sold in quantity.
ZX Spectrum Neo in use
Connected and running, on a screen that did not exist in 1982.
ZX Spectrum Neo — rear panel, every connector labelled
Everything you plug in lives at the back, exactly where it always did. Drawn by the man who lays out the board.
MACHINE-PLACED. HAND-FINISHED.
SIGNED OFF BY A PERSON.
THE BOARD

Surface-mount parts are placed on our own machines, here in Poland. That is not romantic, but it is why two boards from the same batch behave identically — a placement head does not get tired at four in the afternoon.

THE REST BY HAND

Everything through-hole — the sockets, the connectors, the parts that take mechanical punishment — goes in by hand afterwards. Those are the joints that decide whether a machine survives forty years of being plugged and unplugged.

THEN A HUMAN

Every board is soaked in a burn-in test and then checked by a person, not by a rig left running overnight. Nothing leaves here that has not been run hot, verified and fitted properly into its case.

EIGHT COLOURS. NO SPRITES. 48K.

What bedroom programmers achieved inside those limits is still, four decades later, difficult to believe. These are the machines they wrote it on.

Atic Atac, 1983
ATIC ATAC (Ultimate, 1983) — a haunted house in 48K that still will not let you leave.
Knight Lore, 1984
KNIGHT LORE (1984) — isometric rooms on hardware with no business drawing them.
The Great Escape, 1986
THE GREAT ESCAPE (1986) — a whole prison camp, with a daily routine.
Ms Pac-Man on the ZX Spectrum
MS PAC-MAN — the arcade, squeezed into a machine that cost less than the cabinet’s coin box.
Starquake map
STARQUAKE (1985) — 512 screens, mapped by hand by players who had nothing else to do that summer.

A Spectrum game can be finished in an hour, which people mistake for a shortcoming. It takes many hours of practice, stubbornness and swearing to reach the point where an hour is enough. That was always the deal.

SEE IT RUNNING

Filmed in Polish — English subtitles are switched on automatically. If they do not appear, the CC button in the player turns them on.

The machine, start to finish.
Loading, playing, and the noise that goes with it.
A longer conversation about the machine — jumps straight to the part that concerns it.
Redesigned mainboard
WE DIDN’T SET OUT TO SELL COMPUTERS

MUMIO began as something else: peripherals for the ZX Spectrum, built along the lines of Arduino shields. Sensors, displays, motors, servos, relays, clocks, joystick interfaces — on an addressable I/O card in the edge connector, up to 256 chained together.

Under the rubber the Spectrum is an eight-bit processor, forty-eight kilobytes, BASIC in ROM and a bus brought out to the back. Not far off a modern microcontroller board — with one advantage nobody took back. You drive it all from BASIC using OUT and IN. One line, ENTER, the relay clicks. Nothing to install, nothing to compile.

It turns out to be a rather good way to teach the subject: wire up a real sensor, read it from BASIC, watch the number change on a television.

The range is off sale while we rework it. Plugging cards into a live edge connector is one of the more reliable ways to kill a vintage machine, and the redesign is largely about making that safe. We are doing it with people who know this platform down to the silicon.

AND A PRINTED MANUAL

Fifty-two pages, printed on paper, in the third edition. Not a QR code pointing at a PDF that will rot in four years — a book you can leave open next to the keyboard while you type.

There is a PDF as well, for the people who prefer it. We simply do not think that should be the only option.

Printed manual
WHAT’S IN THE BOX
ZX Spectrum Neo, assembled
Case — matt black or smoked translucent
Rubber keyboard, as it always was
RGB SCART and composite out
Power switch. Reset button.
AY-3-8912 · three channels
microSD with esxDOS, hidden at the side
Bluetooth audio loading
Boots in under a second
Not included, deliberately: any modification before dispatch. What you do to it afterwards is your business entirely.
✂ ORDER FORM
Cut along the dotted line — or, since it is 2026, just click.
FINISH  □ MATT BLACK   □ SMOKED
QTY  @ €287 each
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Trade enquiries welcome from 10 units.
Personalised boxes, manuals and cases.